J'ai postulé en ligne. Le processus a pris 2 mois. J'ai passé un entretien chez Ubisoft (Belgrade) en mai 2021
Entretien
The interview process was a long waiting for response time, The test was time consuming and very hard compared to what was actually expected of you to do in your day to day job (which was a small scope work)
J'ai postulé via un recruteur. Le processus a pris 3 semaines. J'ai passé un entretien chez Ubisoft (Milan) en juin 2025
Entretien
Ho iniziato con mini colloquio, dopo aver passato il primo colloquio verrai assegnato un mini test che è durata 7 giorni cosecutivi.
Dopo aver passato il test farai un'altro colloquio sempre da remoto
J'ai postulé en ligne. Le processus a pris 4 semaines. J'ai passé un entretien chez Ubisoft (Taguig) en oct. 2024
Entretien
Initial Screening: A recruiter contacts you for a brief discussion about your background, skills, and interest in the role.
Art Test (for creative roles): You may be asked to complete a test to showcase your skills, such as creating a 3D model or concept art.
Technical Interview: Meet with team members to discuss your portfolio, technical expertise, and problem-solving abilities.
Final Interview: Talk with studio and HR managers about your fit with the team and the company culture.
J'ai postulé en ligne. Le processus a pris 2 mois. J'ai passé un entretien chez Ubisoft (Pune) en sept. 2024
Entretien
there was an HR round with introduction along with 2 weeks of art test. after you pass it there will be final ops and art lead round which will finally decide your time there
Questions d'entretien [1]
Question 1
They asked me if I loved one segment of art or all