J'ai postulé en personne. Le processus a pris 3 jours. J'ai passé un entretien chez SpinVector (Rome) en avr. 2014
Entretien
It went pretty straightforward, as I provided material to prove I was fit for the job of coordinating the implementation of games and apps in Unity. The former Technical Designer went away for another job and I called them with the right timing...