J'ai postulé en ligne. J'ai passé un entretien chez Roblox en févr. 2016
Entretien
I was not at all impressed. I solved an IQ problem that was fairly simple and then had to build Cork from GitHub. It took a day of sorting out build problems before I got it to build. I then found an alternative called CloudCompare with an installer. Then came the "coding test", which seems designed to find reasons to reject PhDs with twenty years of software/hardware experience, since I cannot imagine NASA giving Stephen Hawking a "coding test" to prove he can write FORTRAN or C++.
I was given two hours to solve two problems on Testdome. I solved them and tried to submit the solution, only to receive an error message that I was "not allowed" to include a C++ "main" function containing my tests. I emailed the code to Roblox (which compiled, ran and gave correct results in Visual Studio) and then sent a follow-up email with an optimised version (under the assumption that they value people who take the trouble to improve on what they can achieve with someone standing over them with a bullwhip and a stopwatch).
Shortly thereafter came the standard "no-reply@xyz.com" email to announce I was "not suited", which I now take to mean "We are a sweatshop, not NASA, go away", since I seem to get it whenever I am interviewed by known sweatshops such as Amazon. It is a shame, since the high level discussion was more interesting than the "Prove you'd make a good hacker" part of the interview process. I love discussing how you can apply physics to problems in Computer Science, because I would rather join a company that hires PhDs to solve problems hackers can't. Having worked for hackers who ruin your skills, I don't want to work for more hackers.
The only thing I can say in fairness is that I took quite a while to get around to the coding test. This was down to the fact that I have some lousy flatmates who were keeping me awake at night and I do not really like "coding tests", especially when I am too tired to think properly. This said, either they want PhDs or they want coding-grunts who love sitting coding tests because they hate jobs that involve mathematics.
Questions d'entretien [1]
Question 1
A problem involving strings that I am not prepared to divulge.
Thank you for sharing your perspective. Roblox is a place of collaboration, innovation, and enthusiasm for the team here. Your experience didn’t meet our intentions, so we’re listening and we’re learning. We’ve shared your notes internally, but feel free to contact feedback@roblox.com if you’d like to dig in deeper offline.
Offre acceptée
Expérience positive
Entretien moyen
Candidature
J'ai postulé via la recommandation d'un employé. Le processus a pris 8 semaines. J'ai passé un entretien chez Roblox (Midtown New York) en mars 2023
Entretien
Process was smooth. Some interviewers were a bit weird but most of the others were pretty decent. HR was responsive and kept in touch through out the process. Communication was prompt without much waiting.
Questions d'entretien [1]
Question 1
cant share questions, but most of them were leetcode like
J'ai postulé en ligne. J'ai passé un entretien chez Roblox en janv. 2021
Entretien
Three stages:
- Screen by an external vendor: 1 hour covering a breadth that I really appreciated that it is being covered. That's for them to prevent folks who didn't even prepare from taking their engineers' time... good practice for the interviewee too.
- The technical onsite: The interviewers are great to work with, and I really liked that all questions were relevant to the role. You interview with the team for which you're considered, so this helps a lot.
- A round with your management chain: A great opportunity to talk to your director, VP, CTO, and even the CEO (5 mins if he has time). Loved this part!
Questions d'entretien [1]
Question 1
Screening:
Started with knowledge questions about fundamentals in my field, then a scripting questions (processing data with command line tools), and 2 fairly easy coding questions (and you can run tests; a breeze if you do program).
On-site:
Industry standard back to back interviews with 2 design, 2 coding, and 1 behavioral. For me there was also an additional design interview with a role specific question.