The interview went very well. They did ask a diverse range of questions from Math to Unity-specific questions. The knowledge you should have as a Unity developer. We had some laughs as well, which made it less stressful than other interviews that I had in the past. I was even taught a few things that I did not know!
Also, everyone that I met before the interview were extremely passionate about what they do! So that was really cool to see.
Interview Process. Hopefully, this is useful for any applicants out there:
1) My background. Left Field Lab background. Interviewers background.
2) Specific Language questions (Unity developer job lol)
3) Math questions. This is math that is a must know for any game engine programming. Not just Unity.
4) Unity specific questions. Nothing super in depth, but is necessary to know.
5) Whiteboard coding. These questions were not super technical,
but does gauge how you think.
6) Common design patterns useful for game engine programming.
7) Questions about my interests. I believe they were looking if I would fit in the culture.
Overall, It went very smoothly. We had some laughs, met really cool and passionate people along the way.