Avantages
- Sometimes the best place to work - Unity very respected in games industry - Some interesting products solving problems for game developers - Company is conscious of social issues - Total compensation pretty good - Average talent level very high - Opportunity to make huge revenue impact for company - Every year huge business growth - Very diverse, lots of interesting colleagues - Yearly hack weeks are very fun
Inconvénients
- Sometimes the worst place to work - Overworked dev teams low morale - Always adding more layers of management solves no problems - Increasing US corporate culture - Management and product team mostly poor, add no value, priorities and projects changing frequently, arbitrary deadlines, always compromising quality - Too many meetings waste time, meetings outside work hours - No agency over work, someone else decides what you do - No time for tech debt or improving practices, codebase old and badly maintained - No time for career development and learning - Adtech is not interesting - Company wasting resources on vanity projects, not focused - Employee stocks process terribly managed outside US, company mistakes caused sudden large taxes deducted from payslips - Company losing touch with grassroots responsible for success