J'ai postulé via la recommandation d'un employé. Le processus a pris 3 jours. J'ai passé un entretien chez Electronic Arts (Londres, Angleterre) en août 2011
Entretien
I sent an e-mail to HR (address obtained from a friend who was already working there) and was sent an art test, which took about one day to do. I sent it back, and was offered and interview promptly. Interview itself was relaxed; probably mind was already made up on the art skills side, and the interview was used as a measure of cultural fit. Interview lasted maybe 30-45 minutes. About an hour after the interview I was given a call by HR and asked for my salary expectation. Then either that same day or a day later, I was e-mailed an offer with my salary request. Extremely efficient process, though I know that was highly dependent on the Art Director at the time (he apparently had a lengthy/inefficient process when hired).
It was a couple of panel interviews with animators through zoom. They went through my resume, demo reel and animation test. Also asked about the production experience and favorite video games.
Questions d'entretien [1]
Question 1
How to deal with issues and difficult situations in production process?
Le processus a pris 2 mois. J'ai passé un entretien chez Electronic Arts (Redwood City, CA)
Entretien
The whole process was initially slow but once they have interest in you it started moving a lot faster. Had a phone screen, then a interview with the lead and then an onsite interview. The interviews were pretty laid back. No dumb questions like what is your biggest weakness.
J'ai postulé en ligne. Le processus a pris 3 semaines. J'ai passé un entretien chez Electronic Arts (Redwood City, CA) en sept. 2016
Entretien
first it started from email from recruiters and you will have a phone call, or on-site interview. It depends on your location. I think they do not offer relocation for contractors. and you need to relocate yourself if you want that job.
Questions d'entretien [1]
Question 1
They ask you about which game do you like? and have you played our game? which part do you like? have you implementation animation into game engine? Do you like solving technical difficulties? Are you willing to relocate?