Fun if you're starting out in your games career, frustrating for mid and senior - Avis employé Designer Riot Games

2,0
23 sept. 2022
Recommande
Approbation du PDG
Perspective commerciale

Avantages

Benefits and pay are acceptable. Some talented artists and designers. WLB moderately good, at least in some of the teams on League.

Inconvénients

Antiquated tech stack and some of the worst tooling in the industry. I will often see artists, designers and anyone who works in the proprietary game engine 80% of their time quietly leave in frustration or switch into RnD or Valorant teams after the first year. You will feel like very little gets accomplished because of the amount of red tape and engineering gatekeeping that you need to hurdle through, compounded with the fact that much of the produced content that's being outsourced is causing a lot of friction and tension amongst in-house teams. If you value progressing your career and craft in meaningful, fulfilling ways, I suggest to look elsewhere. If your ideal notion of 'challenging' is managing dysfunctional, cliquey teams and dealing with politics and toxicity, this is the place for you. There's a reason why Riot gets a bad rep at other studios.

Découvrez plus d’avis sur Riot Games

5,0
14 juin 2026
Recommande
Approbation du PDG
Perspective commerciale

Avantages

Great teams and space to work in

Inconvénients

A lot of overhead in organization

3,0
2 juil. 2026
Recommande
Approbation du PDG
Perspective commerciale

Avantages

Great benefits, pays well, can work on some very interesting problems.

Inconvénients

Work hours are from 10-7 and hardly anyone actually works that, so stuff can move at a snail pace. Getting help from central teams can be painful, especially if they're way off hours. Some of the culture can get a bit overwhelming too and you can end up feeling pretty lonely if you don't drink the koolaid.

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